![]() Fixed issue where some spawn points could cause the player to become stuck in space in Newtonian movement mode.Added support for pairing multiple users to keyboard and mouse controls.Hey everyone! We've been working hard on fixing a bunch of small issues, most of which you'll find in this patch! Check out this massive change log: ![]() We can’t wait to share more with you as things develop. ![]() That’s about all for now! Stay tuned and stay safe. We're keen to be a little bit more open with development this time around, and we'll be posting development screenshots in our Discord ! We welcome you to join us there or in the Steam forums and encourage you to share your thoughts on what you'd like to see more of in the future of Heavenly Bodies. We thank you all for helping us fix some surprisingly complex issues, and, as always, if you do experience any problems we kindly ask that you send us an email at We’ll do our very best to help you out. In the meantime, we’re of course still working on improving general stability and other gameplay issues such as controller support. All good things take time, and we’re committed to making something worth your while, so we appreciate your patience while we get the next chapter sorted out! However, we’ve been listening to all your wonderful suggestions (thank you!) and we’re looking to create some extra content that we know you’ll love. We do have to stress that at this stage, the plans are very loose and that we can’t say what it’ll be yet, or when it’ll happen. Yep, additional Heavenly Bodies gameplay is on the way! We’ve needed a good rest to get our heads screwed back on, so we admit it’s been a pretty quiet start to the year and we thank you for your patience! Today, however, we’re pleased to announce that we’re rested up and, guess what? We’re starting the process of designing more content. Heavenly Bodies took a monumental amount of time and energy for our tiny team to develop over the last few years, so to see it well received makes it truly worthwhile. It’s hard to express just how magical it feels for us to see so many people enjoying (or, even better, absolutely despising) their time in space. I hope you’re all travelling safe and well.įirst and foremost, we want to give our biggest, most sincere thanks to everyone who has given Heavenly Bodies a play. Stay tuned as announcements will definitely become more frequent as we approach release! We have some more development posts on our Discord which we welcome you to visit! It’s a humble time, but a nice time.Īlex and Josh here, the devs on Heavenly Bodies. As you probably know, we’re a 2 person team, so everything takes frustratingly long, but we recognise how patiently you’ve all been waiting and we’re immensely grateful. However, we’re past the trickiest stages of making new gameplay, so provided things stay smooth, we hope to have things ready to go in the first quarter of 2023. Please forgive me, we still don’t have a date. Of course, this all begs the question: WHEN? ![]() It’ll be all the goodness and chaos of the Heavenly Bodies you know… but presented in a slightly more open, fresh way that, based on the feedback you've given us from the base game, we think you'll love. You'll be making use of the Magnet Gun for all sorts of purposes, so keep it close.Īll of these fun new additions will be available as part of new gameplay content which, while I can’t yet give away too much about (a tease, I know, sorry), I can say is shaping up to be hours of new open-ended fun. The Magnet Gun can also be attached to your belt hooks while it's still activated, freeing up your arms to continue moving around while collecting objects as you go. When engaged, the Magnet Gun will attract magnetic objects towards you and allow you to collect, move or carry multiple objects at once.
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